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Concept by tbchoi

2019. 12. 12

 

This was my first time sculpting a character using Zbrush.

I blocked out the body using simple meshes, dynameshed them to connect each other, and sculpted on it.

I used Maya to make clothes, and sculpted the folds using Zbrush.

It was challenging to balance between the realistic looking references and simplified looking concept art.

It was based on the work of tb choi.

You can check her work here https://tbchoi.artstation.com/projects/Gg2k4

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