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Castle

2021. 12. 17

This was my first time making game assets using

Maya, Substance Designer, Substance Painter, and Unreal Engine 4.

The concept design is from Andrey Szeto and the level design is from Gerolaga Samantha.

There were many things to consider including polycounts and UV size, but I had fun.

All the assets were made by me except fire. (The fire is from FX Variety Pack in Epic Games Library)

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assets created

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play video

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